//
//
//
class CAction;
//class CAvatar;

#ifndef CACTION_H
#define CACTION_H

#include <ISceneNodeAnimator.h>
//#include <irrlicht.h>
#include <irrTypes.h>
#include "CAvatar.h"

class CAction
{
public:
	virtual	void	Perform();

	
protected:
private:
	CAvatar*	m_pHost;

	irr::s32 m_u32StartFrame;
	irr::s32 m_u32EndFrame;
	irr::f32 m_f32PlayingSpeed;
};

#endif